Becoming a Better Designer
02.14.2011 by Matt (comments: 0)
I often come across resumes submitted by people who are interested in, and would like to become graphic designers. "I'm studying Sociology, but I'm interested in design and I really like Photography." This is a hypothetical scenario and it's so close to the truth that it seems real to me. I'm not a hater, as I have met people with nothing more than a High School GED and a design certificate who have become some of the best graphic designers I have ever been associated with. This is far and few and up to this point, I have had nothing to offer the "Sociology major" except for criticism of what was wrong with their portfolio. I am writing this post to offer help and advice for those who are serious about becoming a better graphic designer. Here is some advice that I have gathered over the years from my experiences along with advice gathered from professionals in the industry whom I admire:
• Formal Training.
If you have the resources, receive formal training/education from a well-known educational system.
• Compare Yourself.
Compare your work to others around you. Is it as good as theirs? Study their designs, typography, presentation skills, what ever you can take away.
• Seek Professional Help.
Seek out industry professionals who would be willing to sit down and review your portfolio. Ask them to give you honest feedback and how you can improve your presentation. (Be prepared for a harsh reality)
• Typography
Typography is often forgotten about or neglected. Type is half the game and if used improperly, your work is going to look unprofessional.
• Quality vs. Quantity
Don't show work in your portfolio just to show work. No one cares about the flyer you created for Uncle Joe or the store coupons you laid out just because it was published. Concentrate on a couple of pieces—expand and elaborate on them. Tell the story of how the logo was created and then how you implemented and integrated it into a variety of different mediums. The past Project Never winner did an excellent job of this memorable method.
• Think Creatively
It's easy to get lazy and dump out designs on to a page without thinking it through. Concepting and thinking the project through to completion is vital to the end user. Think of new and creative ways that will surprise your audience. This might even mean tiny details that you think others won't notice.
• Invest your time
Spend an hour every day making yourself a better designer. Try some of these:
Look through magazines (Commarts, How, Print), websites (Veer), read a book, work on made up projects, think about design.
If you have any questions or suggestions for becoming a better designer, please comment or send us an email.
Thanks!
TRON - then and now
10.26.2010 by Matt (comments: 0)
I usually like to balance form and function when it comes to design, but I may play the fool with TRON. The new trailer for TRON Legacy 2010 looks so visually stunning that I think it's a must see movie for me. With that said, I thought it would be interesting to see the visual progression of nearly 30 years of TRON. There are three videos below. The first is from the original TRON movie (1982). It's hard to believe now, but this movie was way ahead of it's time from a visual/effects standard back in 1982. The second video is a revamped video trailer from DrewboiX's which I think is pretty cool. It's uses original footage from 1982, but updated with modern effects, sound and color - great job! The third video is the official movie trailer for TRON Legacy - coming out in theaters December, 2010. Visually, this looks stunning. I'm not sure if I will care what the critics say, I might have to see this film based on looks alone.
Submissions are now open!
10.04.2010 by Matt (comments: 2)

Submissions for this year's competition are now open. Please use your creativity to present your work, as it is an integral part of our judging. There are many ways to submit your concept and we value creative presentation. Click here to see a sample of a winning presentation.
Good Luck everyone.
Sponsors and Awards
10.01.2010 by Matt (comments: 0)
We are proud to annouce the renewel of our prestigous partners and sponsors for the 2010/2011 Project Never competition. We have a built a wonderful relationship with these extremely successful companies and we are grateful for their generosity and williness to help us and the design community. If you're not familiar with these design organizations, it's worth while to bookmark their website or follow them on Twitter. They are all great resources if you want to improve your skills as a great graphic artist.
Donated from our sponsors, awards and accolades will be given to the graphic designer or design
team whose unused gem outshines all others. In addition to the winner,
the judges will also recognize a handful of other noteworthy
submissions.
The winner will be profiled on projectnever.com, including judges'
commentary, a bio of the designer, and/or their company, as well as a
link to their website. Additionally, the winner will receive:
- a Print Insider Membership courtesy of Print,
- a one-year subscription to How Magazine, courtesy of How,
- a one-year subscription to Communication Arts Magazine, courtesy of Communication Arts, and
- 1500 Veer credits for creative elements including images, fonts and merch from Veer.com.
In total, the Project Never winner will receive almost $2,000 worth of merchandise and subscriptions. The winner will also receive a custom-built award – and have the honor of Project Never Designer of the Year.
Good luck!
Two Brands Colliding
09.17.2010 by Matt (comments: 0)

What happens when you combine a Skateshop and Barbershop? That's not a joke, it's the result of design work from Brendan Campbell - graphic artist and Project Never 2010 judge. Campbell collaborated with Civil Skateshop and Anchors Barbershop in Providence, RI to create designs for a poster, deck graphic and matching T-shirt for a Release Party happening Friday Sept. 17th, 6pm at Civil.
The Design is a simple and colorful collaboration that becomes clear when you see the deck graphic, reminscent of an old school barbershop pole.

Paging Dr. Lakra
09.17.2010 by Matt (comments: 0)
Last month I had the opportunity to visit the ICA Boston. I wasn't sure what to expect, nor did I research to see who was on exhibit. There was some fascinating art there, but one artist caught my attention the most—Dr. Lakra. Not a medical Doctor, but an artist and tattooist based out of Mexico. His art revolves around covering images and other found objects - such as, dolls, medical illustrations, and pictures found in old Mexican magazines with tatoo style markings full with symbolism. Check out the video below.
Converse Presents Dr. Lakra from Highsnobiety on Vimeo.
The Art of Pushing Back
09.15.2010 by Matt (comments: 1)
Something I found to be difficult as a younger designer and currently continue to have problems, but with less severity is the art of pushing back. It's easy to get into the habit of doing exactly what the client asks for over and over because it's the easy thing to do. This may be the easy way out, but results may suffer for both you and your client if you don't push back a little. Recently I was tasked with doing work for a pro-bono client. We were asked to create original designs without limitations. I was as giddy as a school girl when I started. Our client was thrilled and so was I with the new designs. I was slowly deflated as the project proceeded and the client asked to include more content and change the witty tagline and alter the imagery. Instead of agreeing and doing what they asked for, I consulted my mentor and explained the situation. He helped craft a story with compelling details of why adding more content and changing out the tagline would not be a good idea. Because we took the time and supported our reason for why we thought our direction would work better, we persuaded our client to compromise and trust us to make the right decision. In the end, we got what we wanted and both parties were happy. As designers, we need to do more than come up with concepts and make things look nice. I'm not asking you to tell your client or creative director they are wrong, but I'm asking you to have reasoning for why you did something and prepare yourself to answer why you did what you did. They will be impressed with your confidence if you prepare correctly.
To The Victor Goes The Spoils
06.15.2010 by Justin (comments: 0)

This may not be the spoils you were looking for, but it’s always fun to receive a trophy to remind you of your accomplishments. The winner has been profiled on projectnever.com, including judges’ commentary, a bio of the designer and/or their company, as well as a link to their website. Additionally, the winner has received:
- a Pantone Essentials Advance bundle courtesy of Pantone,
- a Print Insider Membership courtesy of Print,
- a one-year subscription to How Magazine, courtesy of How,
- a one-year subscription to Communication Arts Magazine, courtesy of Communication Arts,
- and a 1,500-credit pack to the Veer Marketplace, courtesy of Veer
In total, the gang from Ptarmak, Inc. has received almost $2,000 worth of merchandise and subscriptions. They also have the honor of Project Never Design team of the Year.
Motivation for Creation
06.08.2010 by Justin (comments: 0)
- Only present your best concepts.
Go for quality and not quantity. Don’t show the dog in the bunch. If
there is one design that you’re not sure about, but you include it
because you feel it’s the safe choice – you’re asking for trouble
because you know they will choose that one.
- Support your ideas. Practice what you’re going to say and prepare yourself for the uncomfortable questions that may come up in your presentation. (ex. “Why does the man have grass growing out of his ears?” “Why are there two different typefaces?” etc.)
- Don’t argue with your client. The client is never the problem and arguing will only makes things worse. Try saying, “You make a good point there. What if we used that and did this with it.” It makes them feel like they are still in control, but it’s really your concept they are continuing to use.
Creativity, Typography & Jay Z
04.05.2010 by Justin (comments: 0)
Check out what Gregory Solenström created for Jay Z’s “Hello Brooklyn.”
It’s a gorgeous video using black and white photography, simple typography and complicated vanishing points. Here’s how it was done.







